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​Skills & Software​​

Game Design

Unreal 4 & 5 | Unity | Roblox Studio | Maya | Blender Photoshop | Substance Painter | Blueprints | Lua

Management

JIRA | Slack | Notion | Figjam | Microsoft Teams | Agile Workflow | Confluence | GSuite

Education

Masters Degree in Game Development from

SCAD with Honors

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Raindancer

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Lead Designer - Combat, Content, & World Design​​

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Dark Fantasy Multiplayer ARPG â€‹

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Directed the hand-painted boss rush, working daily on combat, enemy, and narrative design as well as managing 12 paid QA testers and 4 translators​​

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91% on Steam - 30k copies sold 

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 Vans World

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Project Lead - Principle Design, World Design​

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Open World LiveOps Multiplayer Skating​​

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Pitched and was project lead for Vans massive multiplayer open world skating game, overseeing level design, 3C, onboarding, reward systems and testing​

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90% likes - 120 million plays

Exiles of Embermark

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Quest Design - Seasonal PvP content â€‹

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Mobile High Fantasy Turn-Based RPG​​

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 Commissioned to create content for a turn-based high fantasy focusing on PvP mechanics and seasonal events, working heavily with the lead & narrative designer ​​

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​4.2 Stars in iOS

​Amazon Joyful Horizons

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Lead Designer - Project Manager - Level Design​​

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Multiplayer Open World 3D Platformer​

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Worked with Amazon marketing team to create an open-world multiplayer 3D platformer with Live Ops. Managed art, design, and programming teams over a four month dev cycle. ​​

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94% likes - 2K Concurrent Players

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Ultimate Football Simulator

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Senior Designer - Economy Designer

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Mobile Football Simulator​​​​

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Pitched and designed gameplay, progression, and monetization for the arcade American football simulator​

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95% likes - 2.5 million players​

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